bid there won that

Monday, June 29, 2009

Alcazar

All that work I did on my copy of Big Boss, and now this:

Alcazar

Oh well. I still get to keep my copy. Grandfather clause and all that, you know.

Dominion Wins Spiel des Jahres 2009

Remarkable!

I was rooting for Dominion, a game I believe to be the most important design of the last several years. I was convinced, however, that the jury would find FITS to be the more successful family game.

I'm quite delighted to be wrong.

Congratulations to Jay, Donald, Dale and Valerie!!!

Sunday, June 28, 2009

The Buzz (Week of June 21, 2009)

(#) - Last week's position
MOVED UP
MOVED DOWN

1. Dominion (1)
2. Race for the Galaxy: Gathering Storm (2)
3. Pandemic (4)
4. Small World (5)
5. Space Alert (3)
6. Le Havre (7)
7. Automobile (8)
8. Stone Age (6)
9. Steam (15)
10. Battlestar Galactica (9)
11. Fits (11)
12. Finca (12)
13. Snow Tails (10)
14. Ghost Stories (13)
15. Chicago Express (--)
16. Roll Through The Ages (14)
17. Wasabi (17)
18. Finito! (18)
19. Monopoly Deal: Card Game (--)
20. Start Player (--)
21. Metropolys (23)
22. Lost Cities: The Board Game (19)
23. Sushizock im Gockelwok (20)
24. Bombay (--)
25. Sorry Sliders (22)

Tuesday, June 23, 2009

Gaming With The Boy

Alexander, my son, doesn't typically like to play boardgames with just two players. Even though he is, what I would call, somewhat of a boardgamer, he prefers his boardgaming with multiplayers.

So I was quite delighted yesterday when he treated me to a triple feature.

Kingsburg: This is one of his favorites and he usually kicks my butt at it. Yesterday was no different. Try as I might, I can't seem to put together a winning strategy in this game. He won by a mile. We need to try out some of the new (free) expansions I've seen online.

FITS: I introduced him to this new Knizia, which I'm predicting will win this year's Spiel des Jahres. That saddens me, because in my heart of hearts, I'm rooting for Dominion. Still, it's hard to deny the appeal FITS will have to families, as opposed to Dominion. Even Alexander, who loves Dominion, said he liked FITS more. I was shocked to hear him admit that. Oh, I won five to zero!

Runebound: We have the original edition, with the singular expansion they created for it. I've thought about upgrading to the second edition, but we play it so rarely, it hardly makes sense. We had a great time and the replayability seems enormous, especially with only two players. I bet we didn't go through 1/4 of the market deck. We played a souped-up version, only requiring 5 XP to upgrade, instead of 6. I prevailed for the win, capturing three dragon runes.

The Buzz (Week of June 14, 2009)

This is my attempt at a weekly Top 25 of gaming. These are the hot new games we're buying, playing and talking about. Did you see how I put new in bold italics? That's because I want this list to focus on new titles. So, while we might still be playing alot of Lost Cities and Caylus, they won't appear on this list.

Here is the first entry of THE BUZZ

1. Dominion
2. Race for the Galaxy: The Gathering Storm
3. Space Alert
4. Pandemic
5. Small World
6. Stone Age
7. Le Havre
8. Automobile
9. Battlestar Galactica
10. Snow Tails
11. FITS
12. Finca
13. Ghost Stories
14. Roll Through The Ages
15. Steam
16. Dixit
17. Wasabi
18. Finito!
19. Keltis / Lost Cities the BG
20. Sushizock im Gockelwok
21. Masters Gallery
22. Sorry Sliders
23. Metropolys
24. Diamond's Club
25. Powerboats

Makin' Copies!

As a fledgling game designer, I spend alot of time building prototypes. I've gotten quite good, with the help of modern publishing software, at cranking out decent looking games using sticky label paper and bits (board, pawns, dice, etc.) that I borrow from my large pile of thrift store acquisitions.

I've discovered that this "talent" is also useful for making copies of real boardgames -- not just prototypes. Of course, being a game designer, I feel it's important to always support my brethren by buying the actual game. That's assuming, naturally, that the actual game is still available.

By this I mean that I put my game-copying hat on only when I want an out-of-print (OOP) game and I don't care to spend a hundred or more dollars to obtain a copy on the second-hand market. By doing this, I'm not robbing the designer of income. I am robbing the second-hand sellers of income, I realize, but this doesn't keep me up at nights.

Here are some of my creations (pictures coming soon, I hope):

Montage: Out of print word game from Prince Joli Kansil. Used an old Deluxe Scrabble board and the tiles from approximately three sets. I'm proud that my copy looks nicer than the original version.

Black Vienna: I changed it a little, and made the suspects games. So now you're not looking for the three criminals, but three games that were stolen from your collection. This was pretty easy to make since it's basically a cardgame. Just add a big handful of chips and you're on your way.

Comeback: I used to own this tiny little Reinhard Staupe cardgame. In fact, I might still own it. But it's so tiny, I lost it. I'm sure I packed it in with a larger game at one time. If I still own that larger game, maybe I'll see Comeback again someday. If I traded it, then someone got a bonus and never told me about it. However, this also being a small cardgame, it was easy to make a copy of. I even have a nice little wooden box for it, which is very classy.

Big Boss: I used Upwords tiles and a little cut-and-paste action to bring this Wolfgang Kramer back to life. It's not as impressive as the original, of course, but I'm willing to "trade looks for a certain morally casual attitude."

Dog: My latest creation. This is a four-player Ludo/Pachisi/Sorry "variant" (if that's the word) that has a neat partnership aspect. From my understanding, this game is in the public domain, even though Schmidt currently has a version out. I didn't feel like paying $30 for Partnership Pachisi, so I whipped up my own copy. If someone discovers that this game is not, in fact, public domain, please keep it to yourself.

Guess Who's Back?

Hello.

My name is Stephen Glenn. This is my gaming blog, Bid There Won That.

I haven't posted here since December of 2006. Why, two-and-a-half years later, do I suddenly get the urge to start up again?

Blame Brian Bankler.

I've been enjoying his blog, The Tao of Gaming . What I've noticed is that Brian doesn't feel the need to make every entry an essay. If he only has a few things to say, he says them and moves on. This is inspiring! Now I don't feel the pressure of only updating a blog when I can fill up several screens with text.

So, in that spirit...